Best Pixel Size for Pixel Art (How to Choose)
A practical guide to choosing pixel size for avatars, icons, logos, sprites, and UI. Includes fast presets and a simple decision process.
Quick presets
A simple mental model
Pixel size is not “quality”. It’s a style dial: smaller keeps detail, larger makes shapes simpler and more readable.
If you only try one value, start with pixel size 10.
- Discord / PFP: 10–14 (readable small)
- Favicon / logo icon: 12–16 (simple shape)
- Sprites: 4–8 (keeps motion readable)
- Indie game UI: 4–6 (consistent grid)
Pick in 30 seconds (decision tree)
Start with pixel size 10. Then adjust based on what you see (not what you expect).
- Too detailed/noisy → increase pixel size (12–14)
- Too blocky/unrecognizable → decrease pixel size (6–8)
- Photo shading looks broken → use Floyd-Steinberg
- Logo/UI looks blurry → use Nearest
- Colors look messy → reduce maxColors (16–32)
Common mistakes (and fixes)
These are the reasons results look “bad” even with a good pixel size.
- Busy background → crop tighter or remove background first
- Too many colors → reduce maxColors or use a fixed palette
- Scaling blur → export PNG and avoid non-integer scaling
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